Monthly Archives: July 2010

This last month…

15 July 2010

Month in Review:

  • Finished the last third of Jumper: Griffin’s Story
  • Critiqued 12,000 words for my writing critique group
  • My baby got an ear infection
  • Read The Lightning Thief
  • Lost 8 days of my life to a sinus infection
  • Spent one weekend gathering letters of recommendation (thank you for the contributors) and writing essays for a grad school application
  • Critiqued 92,000 words for an anthology project
  • Didn’t get a chance to write anything fictional

 

Over this last month I have learned that:

  • I don’t like it when my baby has an ear infection
  • Babies become, um, explosive when antibiotics are involved
  • Sinus infections are awful
  • Critiquing 104,000 words in one month is a large amount, and trying to get a group of people to critique that much is stressful
  • It is difficult to get letters of reference and transcripts in a timely fashion
  • I miss writing when I don’t get to do it

Borrowing from Reality

8 July 2010

Originally, I wanted to put a lot more work into this post, but a sinus infection has robbed me of a week so there will be a second part to this post next week.  However, this cursed infection has given me material, real life material, which is what this post is supposed to be about, so here we go.

Every fiction author wants their story to have characters realistic enough to hold the reader.  For main characters, this is paramount; this is who your readers are sharing the adventure with.  To accomplish this, I recommend you steal liberally from your own experience.

I recently saw a doctor who seemed confident, smiled, shook my hand before washing his, sat on his rolling chair and listened to me describe all my symptoms, made eye contact as he asked me a series of questions about my symptoms even though I just covered all that.  These traits are boring – common.  However, he had two traits which I think would set off flags in people’s minds as to what type of doctor he is: he always said “I see” after every statement I said, and he didn’t describe anything about the medicines he prescribed me – he really was going to boot me out the door without explaining what I was supposed to be taking.  With just a few lines of dialogue and using these two traits alone, I can have a doctor who sparks interest with the reader.  With just a few tweaks in the dialogue, I can make him the anal doctor without time for his patients or the absent-minded doc who would like to go home to deal with some personal issue.

Right now, as stated earlier, I have a sinus infection (the reason for my doctor’s visit).  This is new ground for me as I have had many of the symptoms before, but not all at once and not this bad.  So, now in misery, I have material.  It isn’t just the pain I can describe (pressure, stuffy nose, sore throat, pressure, nose bleeds, chills, pressure) because that just gives the ailment, but the thoughts going along with my condition give personality.  On Sunday, I wanted to put my head in my wood vice and crank away, and yesterday, I would loved to have taken a drill to my left eyebrow and maybe also to the left side of my nose.  Someone who has had a sinus infection before is probably going to relate to my pain, but my reaction to the pain, my thoughts, tell something unique about me as a person: I know woodworking tools.  I never said I was a woodworker, but I hope most of you would think I am just from dreams of how to deal with the pressure.

So, in a fairly bad week, I have come up with some ideas for future character development.  I would encourage you, bad week or good, observe everything you can.  Don’t just look at others, but examine yourself as well.  Find what clicks; find what sticks.  Practice.  Get feedback.  Observe more.

Actions can show a character’s course through an event, dialogue can pass along information, and thoughts can fill in gaps, but finding the correct traits will give personality and history.  Whenever you get a chance, borrow from reality.